These functions are SceneKit utilities written for Objective-C that are simply exported to Swift as-is. I agree that it would be nice to have them as operators instead of global functions, but it seems like the related code has not yet been written.
Please note: if you want your code to be more expressive and efficient, you can easily use the new SIMD-based SCNNode on SCNNode . You can find an example of this related SO question .
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