If you are using Unity 5.1, do not forget to set the correct GUI settings in the settings of the Android and iOS player:
disable the "Automatic GUI API" checkbox in the list of APIs make sure that only OpenGL ES 2.0 is enabled: Android: remove OpenGL ES 3.0 iOS: remove OpenGL ES 3.0 and METAL
Important: 1. In the Unity project:
Select QCARWrapper.bundle in the Project Unity view (located in the Assets> Plugins section) so that its settings are displayed in the Unity Inspector. Change the QCARWrapper.bundle settings in the Unity inspector from "Any platform" to "Standalone + editor".
Rebuild
OR
- In the Xcode project created by Unity:
Go to Phase Building> Copy Package Resources. Remove the QCARWrapper.bundle file from the Rebuild list.
My unity of the 3d version is 5 and 64 bit, Os is the 64-bit version of Windows7.
my problems are resolved .
Edit:
Unity Editor could not show the camera for the laptop, but Restore Project, working with the camera. for example, rebuild the Android platform and install .apk on device => application Ok.
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