Is there a way to get SCNView to render a new frame on demand if there is no animation in the scene? If the scene is static, SCNView displays exactly once, and then only after something changes.
This usually makes sense, but I work with a Vuforia card, augmented by reality, which requires me to render a new frame every time it processes a new video frame from the camera. I worked on this issue by creating my own UIView with CAEAGLLayer, which displays the contents of SceneKit using SCNRenderer. This works fine, but I'm curious if there is a way to do this using SCNView, so I can avoid directly touching OpenGL ES.
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