Therefore, when I launch my project on a simulator for iPhone 6, with the goal of deploying 7.1, I expect that everything will automatically scale to a larger screen size.
But this does not happen. My UILabel, which was previously horizontally located in the center of a 320-pixel widescreen screen with a leading spatial constraint on the parent view, is now displayed in the simulator with this space constraint, rather than being scaled. Thus, it appears off-center because the iPhone6 ββis wider.
Which parameter determines whether the application will scale for iPhone 6 and iPhone 6 + ???
Paul G.
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