It depends a lot on your architecture and compiler flags, so it’s impossible to point out one thing and say “it should be this” here. However, I can give you some pointers that may help you.
First, consider the border of the stack. You may have heard of the -mpreferred-stack-border = X flag for GCC. If not, this basically tells your compiler to have your stack values be 2 ^ X bytes each. Then your compiler will try to optimize your program so that these values match the stack as closely as possible. On the other hand, a GCC modifier, such as __packed__, will cause the compiler to try to set the data on the stack as accurately as possible.
There is also a stack protector. Basically, GCC pushes dummy values onto the stack, which ensures that buffer overflows can do no harm except segfaulting your program (which is not fun, but better than an attacker that controls the instruction pointer). You can easily try this: grab any latest version of GCC and let the user overflow the buffer. You will notice that the program exits with a message in the line "stack detection, termination". Try compiling your program with -fno-stack-protector, and the allocated local memory on the stack is likely to be less.
Finally, there is some insignificant information about how the cdecl calling convention works, which you are mistaken. Arguments are pushed onto the stack before the function is called, which means they are higher in memory on the stack (remember that the stack grows in memory). Here's an extremely simplified example of a function that requires 3 arguments and allocates 2 local integer variables:
So, our stack looks something like this:
16(%ebp) -> Argument 3 12(%ebp) -> Argument 2 8(%ebp) -> Argument 1 4(%ebp) -> Return address %ebp -> Old %ebp pushed on the stack by function -4(%ebp) -> Local variable 1 -8(%ebp) -> Local variable 2
In other words, only local variables are in lower memory than the base pointer. Honestly, maybe there are a few more things that can affect the size of local variables on the stack, which I forgot to include, but I hope this helps you a bit. Keep hacking your program and you'll find out. :)