I want to create a text game using the Sprite Kit (a la the Learn to Type games).
I thought I would use SKLabelNode for strings, but when I try to set anchorPoint to rotate it, I get an error that SKLabelNode does not have anchorPoint property:
SKLabelNode *hello = [SKLabelNode labelNodeWithFontNamed:@"Courier-Bold"]; hello.text = @"Hello,";
What is a good workaround? How can I vertically orient my text strings, treating them as physical objects using the physicalBody function?
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