SpriteKit should clear and pause all timers when the home button is pressed.
However, we found that if you pressed the home button while displaying the active SKView, the application will crash. This happens even if this view has already been paused by the user.
It's strange if you press the home button twice and go into multitasking mode, everything will be fine.
Follow Up Note: The simulator works great in both situations, without crashing
Does anyone else see this issue using SpriteKit?
Did you find a reason / solution?
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