I was creating a small 3D application using threeJS and WebGL. I intentionally decided not to convert the models into .json files compatible with ThreeJS, instead I started to create an importer. It works, but I also planned for the application to decide which type of model was loaded using both the file extension and the MIME type, later if the first is unknown.
I read somewhere that the MIME type should be application/wavefront-obj , which would be strange since there is also a model tree, but anyway. Although browsing the IANA website for this type of file gives no results.
Did I miss something?
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