My project uses LuaJava as a script interpreter for use on both desktop and Android applications via AndroLua. I want to be able to debug it, but I cannot organize it.
I tried with the Eclipse plugin, Koneki, which is poorly documented and only seems able to debug projects only Lua. I tried to make it as a tutorial , but it does not recognize my project as valid in order to not have lua capabilities. I tried using a secondary project linking my Lua files, launching a debugger, and then my project, but the process is not attached. I tried using the methods provided by the tutorial, but they throw away the βnon-existent Lua methodβ.
I also tried Decoda, but despite the ability to run an executable file, no pdb character files exist, so breakpoints do not start.
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