For the past few years, I have been doing 3D graphics in Blender, and I also tried to make 3D games (in Unity 3D). I also play a lot of computer games, and one thing surprises me:
Why are 3D app renderings so slow compared to game renderings?
This is not an offensive question. I'm just curious. For example, I can play Crysis or NFS: "Run" is easy, but if I created a similar scene in Blender, I believe that rendering one frame will last forever.
I found some pieces of information on the Internet (for example, "because the rendering tools use a lot of fakes and hacks"), but I am not a graphics programmer, and I would be very grateful for the expert answer.
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