Kinect for XBox 360 and Kinect SDK 1.5

Microsoft recently released the Kinect SDK 1.5 and some very neat related features like face tracking.

I have a Kinect sensor for XBox 360 and Windows 7 (driver, Kinect studio), it seems they do not recognize the device.

Can anyone tell me if this is an “operator error” or the SDK 1.5 really does not support Kinect for the XBox, but only Kinect for Windows (I have a USB and a power adapter for it).

Thanks Edmond

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2 answers

As Chris Ortner noted, the Kinect sensor for the Xbox compatible with Windows 7 for development purposes only - you need to install the SDK.

It might be worth checking if the SDK is installed correctly.

In the device manager, you will see if it has the following:

  • Microsoft.Kinect
    • Office of Microsoft Arial Kinect.
    • Microsoft Kinect Camera
    • Microsoft Kinect Security Control

and

  • Sound, video and game controllers
    • Kinect USB Audio

I read that when installing the SDK it is recommended not to connect the sensor. This is also implied in the msdn article on configuring the kinect sensor . I also read, although I couldn’t provide the link, things like OpenNI or libfreenect can cause problems and should be removed before installing the SDK. The link also contains other troubleshooting tips.

The last thing to check is to make sure that you are connected to a USB 2.0 or USB 3.0 bus. This is one of the hardware requirements, and I know that one of the KinectSensor InsufficientBandwidth states .

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The SDK supports Kinect for the Xbox360 as a development device, so this is probably an operator or hardware error.

Please note, however, that the SDK must be installed for the Xbox360 version to work - the device is not supported for deployment on machines with only the driver installed.

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Source: https://habr.com/ru/post/920933/


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