If Abode AIR has a future or not, of course, it's hard to say (it's still in the early days compared to Flash Player), but let's clarify here:
Adobe βjustβ stopped developing Flash Player for mobile devices. Thus, basically there is no flash memory in browsers on mobile devices .
I understand that Adobe did this to focus on Flash Player for the desktop and focus on Adobe AIR . To be honest, the flash player will never be supported by iOS, but on Android it was pretty crappy. Therefore, I believe that now it is not very difficult to abandon the plug-in for mobile devices.
I believe AIR is what Adobe will focus on, and according to their roadmap they will try to update Flash Player and AIR at the same time in the future, and focus the focus for Flash Player on games and premium video.
As indicated, AIR can be used to create your own applications for iOS and Android, and itβs very convenient to develop the application once, and then be able to focus on both the platform and the desktop. However, the first time I tried to compile iOS and Android, the performance was terrible (quite unsuitable for games). Since then, it has become much better, but it is still slow compared to the application originally developed with Objective-C, for example. The fact that Adobe will focus on games is likely to lead to a significant increase in mobile device performance in the future.
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