It's true? Android development with Android AIR has no future

It's true? Android development based on Android AIR has no future. And I heard that Android no longer supports ADOBE AIR / FLASH Systems. It's true? And HTML5 is the best alternative I've heard. Are these points true?

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  • Not only "Android no longer supports the Adobe Flash plugin." Adobe has stopped developing the Flash plug-in for browsers on mobile devices. The point here is that modern web experiences should prioritize mobile devices, and therefore, I personally would recommend limiting the use of Flash content in a web application whenever possible.
  • Adobe AIR applications are compiled into native applications for Android and iOS. Thus, you can use it to develop mobile native applications, while Adobe supports it. If your application is resource intensive or requires some access to certain native APIs, there may be certain limitations, and therefore Java and Objective-C may be preferred depending on the platform.
  • HTML5 is a completely different story. You cannot create your own mobile applications in HTML5 as such. You can create web applications with it. However, some tools, such as PhoneGap, can be used to package it as a native application. But there are also certain limitations, as in Adobe AIR.

PS Unfortunately, in all this there is so much misunderstanding and ignorance, and there are so many people who do not have a clue about the technological aspects, but make definitive statements.

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If Abode AIR has a future or not, of course, it's hard to say (it's still in the early days compared to Flash Player), but let's clarify here:

Adobe β€œjust” stopped developing Flash Player for mobile devices. Thus, basically there is no flash memory in browsers on mobile devices .

I understand that Adobe did this to focus on Flash Player for the desktop and focus on Adobe AIR . To be honest, the flash player will never be supported by iOS, but on Android it was pretty crappy. Therefore, I believe that now it is not very difficult to abandon the plug-in for mobile devices.

I believe AIR is what Adobe will focus on, and according to their roadmap they will try to update Flash Player and AIR at the same time in the future, and focus the focus for Flash Player on games and premium video.

As indicated, AIR can be used to create your own applications for iOS and Android, and it’s very convenient to develop the application once, and then be able to focus on both the platform and the desktop. However, the first time I tried to compile iOS and Android, the performance was terrible (quite unsuitable for games). Since then, it has become much better, but it is still slow compared to the application originally developed with Objective-C, for example. The fact that Adobe will focus on games is likely to lead to a significant increase in mobile device performance in the future.

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Source: https://habr.com/ru/post/920861/


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