The other day I saw an interesting and curious scary blog post. It was a mobile collection of Android device developers on which they tested. It was about 400. → http://feedproxy.google.com/~r/Techcrunch/~3/0LybOzd0l0U/
I’m a solo guy, I couldn’t support the application if even a part of such testing and support were required. I know that you can emulate many devices, but there will still be a lot of time on testing on more than a few AVDs. Sounds like it could be a nightmare.
For those who have been chewing Android for a while, any data or tips on which applications process different devices is easiest? The blog developer made a lot of games, are these the most difficult?
I'm sure Hello World works very well on all Android devices, but there aren’t many players, you know?
It would be great to know before starting with an ambitious application, for example, GPS is easy, consistent, but the native code can be a nightmare, or the photos are fine, the video is disgusting to support. SMS, database, SDK access? OpenGL, gestures, etc. Such things...
If someone has general advice or especially the simplest and most complicated list, which can be VERY useful for us, beginners.
thanks
PS and please do not say "develop on iOS ...", this is not a question, and worse, it is too predictable .; -)