I am using C # .NET 4.0 to parse JSON into a custom object. I am using JavaScriptSerializer.Deserialize to map it to the class I wrote. The problem is that the JSON name / value pairs are not static and vary depending on the isChain argument, as can be seen from this JSON snippet (best link below):
{ "STATE_WALK_LEFT":{ "isChain":"1", "x":"1" }, "STATE_WALK_LEFT_0":{ "x":"0" }, "STATE_WALK_LEFT_1":{ "x":"40" }, "STATE_WALK_LEFT_2":{ "x":"80" }, "STATE_WALK_RIGHT":{ "isChain":"0" }, "STATE_RUN_LEFT":{ "isChain":"0" } }
Chains can have from _STATE_0 to _STATE_25 records in chains. Is there a way to save this data, so I don't need to write 12 * 26 empty classes:
public StateWalkLeft0 STATE_WALK_LEFT { get; set; } public StateWalkLeft0 STATE_WALK_LEFT_0 { get; set; } public StateWalkLeft1 STATE_WALK_LEFT_1 { get; set; } public StateWalkLeft2 STATE_WALK_LEFT_2 { get; set; } public StateWalkLeft3 STATE_WALK_LEFT_3 { get; set; }
Is there a library or some other way that I could use to partially analyze only the fields STATE_0, STATE_1, etc.? Could you suggest a way to add these newly added JSON pairs?
Edited for clarification : To get an idea of what I'm working with, here is a class derived from JSON:
Check out my full class to see what JSON contains
Basically, I just need a way to store these recently implemented chains in this class somehow for processing. All these classes / properties are generated from these JSON.
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