I am missing something simple here, please help me understand that.
My controller installs
UIGestureRecognizer *swipe = [[UIGestureRecognizer alloc] initWithTarget:gameView action:@selector(handleSwipeFrom:)]; [gameView addGestureRecognizer:swipe];
GameView configured
@interface GameView : UIView<UIGestureRecognizerDelegate>
Further announced
- (IBAction) handleSwipeFrom:(UISwipeGestureRecognizer*)recognizer;
and sets it as
- (IBAction)handleSwipeFrom:(UISwipeGestureRecognizer*)recognizer { NSLog(@" .............. Swipe detected!! ..................."); }
The Storyboard links UIGestureRecognizer
with this IBACtion
and are configured as follows: 
I'm a little worried that the UIGestureRecognizer
displayed under the controller, not with the view as shown, but I cannot fix it.

When the application is built, swipes, however, are not recognized.
Please offer me something that I donβt see here, and whether I will adjust the situation correctly.
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