I am pretty noob with libGDX for Android (a good OpenGL shell that can also work on PCs) and I read some good examples on how to display images and shapes. However, when I wanted to check how to display the text, I noticed that the only thing I saw that this library supports is BitmapFont
, which uses a bitmap for each character. This is normal for some resolutions and font sizes, but it becomes blurry / pixel for other cases.
Is there any other way to display text using this cool library? Some way to show vector fonts, as well as use more popular font extensions other than ".fnt"?
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