When profiling my iOS application, I perform a simple task several times, when I click and pop out the view from the stack, and then take a picture. The same code is executed every time, and the pushed view simply contains some images that are deleted as soon as the pop-up view appears.

Now, since the constant counter is 0 for almost half the heap, is it possible to assume that there is no memory left?
I heard that lines with a constant counter greater than zero may be due to some internal caching.
I am using Xcode 4.2.1 and the application is using ARC.
Edit:
Thanks to the Kendall Helmstetter Gelner, I was able to debug this problem further. I probably shouldn't have used a simulator to debug this. I now ran it on the device, and now it looks like there is one object that is not freed up:

After looking at the extended detailed view, I think I just found the cause of the problem.
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