Now I have almost finished my game, but today I am faced with the real problem of anonymity. When I start the game and just wait a few seconds, the program automatically shuts down. And I do not want to do this.
This shows my logarithm:
01-22 16:20:31.232: DEBUG/szipinf(333): Initializing inflate state 01-22 16:20:31.563: DEBUG/PhoneWindow(333): couldn't save which view has focus because the focused view com.JDLApps.Snake.FrameWork.AndroidFastRenderView@4050f950 has no id. 01-22 16:20:36.362: WARN/ActivityManager(73): Activity pause timeout for HistoryRecord{406532f8 com.JDL.Apps.Snake/.SnakeGame} 01-22 16:20:43.682: INFO/ActivityManager(73): Start proc com.android.launcher for activity com.android.launcher/com.android.launcher2.Launcher: pid=358 uid=10026 gids={} 01-22 16:21:20.393: ERROR/InputDispatcher(73): channel '406762c0 com.JDL.Apps.Snake/com.JDL.Apps.Snake.SnakeGame (server)' ~ Consumer closed input channel or an error occurred. events=0x8 01-22 16:21:20.402: ERROR/InputDispatcher(73): channel '406762c0 com.JDL.Apps.Snake/com.JDL.Apps.Snake.SnakeGame (server)' ~ Channel is unrecoverably broken and will be disposed! 01-22 16:21:21.092: INFO/WindowManager(73): WIN DEATH: Window{406762c0 com.JDL.Apps.Snake/com.JDL.Apps.Snake.SnakeGame paused=false} 01-22 16:21:21.142: WARN/ActivityManager(73): Timeout of broadcast BroadcastRecord{40728640 android.intent.action.TIME_TICK} - receiver=android.app.LoadedApk$ReceiverDispatcher$InnerReceiver@ 406300f8, started 56630ms ago 01-22 16:21:21.142: WARN/ActivityManager(73): Receiver during timeout: BroadcastFilter{4062f930 ReceiverList{4062f8b8 73 system/1000 local:406300f8}} 01-22 16:21:21.172: INFO/ActivityManager(73): Process com.JDL.Apps.Snake (pid 333) has died. 01-22 16:21:21.362: INFO/WindowManager(73): WIN DEATH: Window{4072b188 SurfaceView paused=false} 01-22 16:21:21.443: INFO/ActivityManager(73): Low Memory: No more background processes.
Unfortunately, I donβt have code for sharing, because I donβt know if the program crashed.
EDIT: drawing code:
@Override public void screen(float deltaTime) { Graphics g = app.getGraphics(); g.drawPixmap(Assets.background, 0, 0); g.drawPixmap(Assets.facebook, 750, 20); g.drawText("SNAKE", 10, 150, Color.BLACK, 150, AndroidGraphics.LEFT, null, 0); g.drawText("START", g.getWidth() / 2, g.getHeight() - 20, Color.BLACK, 120, AndroidGraphics.CENTER, startRec, 0); g.drawText("HIGHSCORE", 20, 275, Color.BLACK, 50, AndroidGraphics.LEFT, highRec, 0); g.drawText("MORE APPS", g.getWidth() - 20, 275, Color.BLACK, 50, AndroidGraphics.RIGHT, moreRec, 0); if (Settings.soundEnabled) g.drawPixmap(Assets.buttons, new Rect(0, 0, 100, 100), new Rect(0, 380, 100, 480)); else g.drawPixmap(Assets.buttons, new Rect(100, 0, 200, 100), new Rect( 0, 380, 100, 480)); }
drawText method:
@Override public void drawText(String text, int x, int y, int color, int size, int position, Rect bounds, int rotation) { if (position == LEFT) paint.setTextAlign(Paint.Align.LEFT); else if (position == CENTER) paint.setTextAlign(Paint.Align.CENTER); else if (position == RIGHT) paint.setTextAlign(Paint.Align.RIGHT); else return; paint.setColor(color); Typeface typeface = Typeface.createFromAsset(assets, "typewrite.TTF"); paint.setTypeface(typeface); paint.setTextSize(size); if (bounds != null) { Rect rec = new Rect(); paint.getTextBounds(text, 0, text.length(), rec); bounds.bottom = y; bounds.top = y - rec.height(); if (position == CENTER) { bounds.left = x - rec.width() / 2; bounds.right = x + rec.width() / 2; } else if (position == RIGHT) { bounds.left = x - rec.width(); bounds.right = x; } else if (position == LEFT) { bounds.left = x; bounds.right = x + rec.width(); } else return; } canvas.save(); canvas.rotate(rotation, x, y); canvas.drawText(text, x, y, paint); canvas.restore(); }