I added graphics to my application, the size of which is aimed at displaying the Retina Display.
I uncommented
// Enables High Res mode (Retina Display) on iPhone 4 and maintains low res on all other devices if( ! [director enableRetinaDisplay:YES] ) CCLOG(@"Retina Display Not supported");
but when I run my program, I get "Retina Display Not supported" and I use the iPhone 4.3 emulator
What can I do to start the Retina display so that I can check my graphics.
thanks
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