What I want to do:
I would like to program a very simple music sequencer for Android. But I have never worked with audio on Android or Java, respectively.
What the application should do:
- sample playback (WAVE / OGG files)
- play multiple audio channels at the same time (for example, a trumpet and a flute must be played simultaneously, maximum 10 instruments).
- change the sample height (for example, the WABE file of the pipe should be played in the normal step (c4) and lower / higher step (e2 / g6), etc.)
This is what the application should do at all.
What components do I need? Normal media player (AudioManager?) Wont work, right?
There are already applications that do what I'm thinking of:
- FingerBeat for iOS
- FL Studio Mobile for iOS
- Uloops Studio for Android
Thanks in advance for your help!
source share