We are starting to develop a new game project using Ruby. We decided to use one of the Ruby's asynchronous servers, but we cannot decide which one to choose. Possible options:
- Goliath
- Cramp + Thin / Rainbow
- rack-fiber_pool + rack + thin / rainbows
- eventmachine_httpserver
All of them seem to work with HTTP requests. Cramp also supports Websockets and Server-Side.
Do you know any pros and cons of these servers?
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