There are several differences between them.
Who controls the "listing"
With an observable (hot or cold) observable, it determines when and on which stream values ββare returned. An enumerable, on the other hand, gets each value when you request it, and is processed in the stream requesting the enumeration.
Code stream
Enumerated jumps are usually performed in for each loop (or occasionally getting an enumerator and using a while loop). Typically, your code processes all values ββbefore continuing. Observatories require a callback. Blocking the further execution of your code (for example, to save it from exiting the console application) requires additional code on your part. There are some blocking operators for observables, such as First , but they are the exception rather than the rule for normal use.
Take this trivial example program as an example. With an enumerated value, all values ββare written before moving on to the next part. However, values ββfrom the observed are not guaranteed. How many values ββare written before the end of the program, this is largely a condition of the race.
static void Main(string[] args) { var xs = Enumerable.Range(1, 10); foreach (var x in xs) { Console.WriteLine(x); }
Asynchronous processes
Like you, you need to write additional code to lock and wait for the observable; additional work is required to write IEnumerable using an asynchronous process. That's where the difference between the two really comes into play.
For example, in the application in which I am currently working, I need to find devices that can be connected to the serial port. IObservable is suitable for this because it allows me to make a callback and notify the application for each device when I find it without locking and completing the operation. This observation qualifies as a cold observation because it will not output data if it does not have a subscriber, and each subscription receives all the results. (Unlike the usual observed cold, I start work before subscribing, but the data is not lost, because it is buffered in the subject of the replay). However, it would not make sense for me to convert it to Enumerable due to the asynchronous nature.