Two things you can try: In some cases, applications fail, and the debugger stops with a completely different method. Turn on "guard malloc" in the xcode startup settings (according to the schemes in xcode4), run the application in the debugger if it works, and see if it shows which method is to blame.
If not, it is best to run the application in the debugger and crash. Try everything, simulate memory warnings everywhere, use every function of the application, try every possible combination of paths through the application. Asking the user what they think they are doing can narrow it down.
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