Can anyone provide examples of Adobe Air apps for iOS?

Here is my first question. I hope I do everything right.

I searched the Internet for this and found evidence that the wired application was written using Adobe Flash, but more on that. There's a lot of talk on the Adobe website praising it, but is Apple allowing these apps on the App Store these days with CS 5.5?

So, can anyone evaluate how many apps float on the App Store that are written using Adobe Air? Any examples would also be good.

Thank you very much Alistair

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Yes, AIR-based applications are accepted on the App Store if they meet the general requirements. Applications are no longer rejected because they are not developed using "Objective-C, C, C ++ or JavaScript executed by the WebKit engine for iPhone OS", this request has been deleted.

There are quite a few games developed using AIR in the App Store, such as MeteorStorm, Gridshock, Chroma Circuit, and Pyramix (Pyramix was โ€œfeaturedโ€ by Apple, see http://blog.theflashblog.com/?p=2740 ).

In most games, I donโ€™t know many non-gaming applications, except for TouchUp Pro - Photo Editor, http://itunes.apple.com/app/id439242122 , which is also one of the "recognized" applications.

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Hard to appreciate. I know that the data is not a plural of jokes, but I can say that my company created a game for the Internet, which was subsequently published as an iOS application, which was accepted and published in the application store. So yes, Apple accepts them.

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Source: https://habr.com/ru/post/891219/


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