Creating an Android emulator for 1600x1200

I tried editing the layout of skins for Android in the emulator up to 1600x1200, and the emulator could not open the window. It works great for small resolutions, such as 1024x480 and such, but not large resolutions. Although even with a resolution of 1024x480, part of the emulator window is not available and is not displayed. My question is: did anyone do this work, and if so, what does their layout file look like or other changes?

+1
source share
2 answers

The emulator does not currently support this (this is a limit on the size of some memory areas it uses). However, you do not need to work with this resolution, because there are no devices sending with this size.

For sizes such as 1024x480, what do you say that the parts are not visible, I assume that this is because the resolution window does not fit on your computer screen? If so, you can specify an argument to the emulator (I forgot what it is) to scale the screen to fit. Although, of course, you will not see all the pixels that your application draws.

+2
source

I don’t know if the emulator resolution can be changed to 1600x1200, but why do you want to do this?

Android does not support these permissions. With gingerbread cookies, the maximum resolution will be 1280 Γ— 760.

+1
source

Source: https://habr.com/ru/post/886225/


All Articles