I wrote a game with cocos2d and translated all the image and text into a game in two different languages.
When the application starts, I load another resource according to the device and everything is fine.
Then, when I download this application for viewing, I first called it "test". Then, in the localization part, I add the language "Japanese".
But I found that in the "Japanese part of the metadata" I can edit a lot of things, except for the "application name", which is the "test". But I want my application to show different names according to the device locale as well.
Can someone tell me how to get this job? Thanks in advance...
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