I have a global variable with a name mob
. When I print it, the first time this is what I expect: "Wolf". But when I print it again at the end main
, it looks like a "before." I debugged this code a lot, but it mob
’s global, so I don’t understand how it could be changed. If necessary, I can add comments to part of the code.
I am using sqlite3, Visual Studio 2010 and Win 7 x64.
#include "stdafx.h"
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include "sqlite3.h"
struct Mob {
Mob():_name(0),_lvl(0),_loot(0){}
unsigned const char* _name;
unsigned const char* _lvl;
unsigned const char* _loot;
}mob;
void main()
{
sqlite3 *db;
sqlite3_stmt * pStmt;
int i, j, coln, rc;
int b = 1;
char *sql[] = {
"CREATE TABLE tbl (name TEXT,lvl INTEGER,loot TEXT);",
"INSERT INTO tbl VALUES('Wolf',5,'Meat');",
"SELECT * FROM tbl;"
};
if (sqlite3_open("exam2.db", &db))
{
printf("Error: %s\n", sqlite3_errmsg(db));
sqlite3_close(db);
system("pause");
exit(1);
}
for (i=0; i<sizeof(sql)/sizeof(sql[0]); i++)
{
if (sqlite3_prepare(db, sql[i], -1, &pStmt, NULL))
{
printf("Error: %s\n", sqlite3_errmsg(db));
sqlite3_finalize(pStmt);
sqlite3_close(db);
system("pause");
exit(1);
}
coln = sqlite3_column_count(pStmt);
while((rc = sqlite3_step(pStmt)) == SQLITE_ROW)
{
coln = sqlite3_data_count(pStmt);
mob._name=sqlite3_column_text(pStmt, 0);
std::cout<<mob._name<<std::endl;
}
if (rc != SQLITE_DONE) printf("Error: %s\n",
sqlite3_errmsg(db));
sqlite3_finalize(pStmt);
}
std::cout<<mob._name<<std::endl;
sqlite3_close(db);
system("pause");
}
source
share