I find a good open source game editor (c / C ++ / objective-c) specifically for the level designer. I currently know the Tiled Map Editor , but it focuses only on the tile map.
In short, I need a tool that I can create for it many levels of the game (design, dragging game objects (actor, wall, ball, tree, etc.) into the screen editor, defining properties (density, restitution, friction, etc.) .d.) For each object, etc.), then exports all of them to an xml file, and my game code will be read from this XML file to create an interface.
Please comment if you do not understand my question clearly.
Many thanks in advance for any advice on this.
Tien
source
share