Launch starts with Boost :: asio

I have software that I would like to make a TCP client. I don't know if this is the best architecture, but in my software I create a stream that will be used for network I / O. If there is a better architecture, I would appreciate some recommendations and advice.

Both threads have a reference to the boost :: asio :: io_service object and a Session object that encapsulates the socket object. The sesson object looks something like this:

  class Session
  {
  public:

  Session(
    boost::asio::io_service & io_service,
    std::string const & ip_address,
    std::string const & port)
  : io_service_(io_service),
    resolver_(io_service),
    socket_(io_service),
    ip_address_(ip_address),
    port_(port),
  {}

  virtual void start();
  virtual ~Session();
  virtual void stop();
  void write(std::string const & msg);

  void handle_resolve(
    const boost::system::error_code & error,
    boost::asio::ip::tcp::resolver::iterator endpoint_itr);

  void handle_connect(
    const boost::system::error_code & error,
    boost::asio::ip::tcp::resolver::iterator endpoint_itr);

  void handle_close();
  void handle_write(const boost::system::error_code & error);

private:
  boost::asio::io_service & io_service_;
  boost::asio::ip::tcp::resolver resolver_;
  boost::asio::ip::tcp::socket socket_;
  std::string ip_address_;
  std::string port_;
};

In the I / O loop thread, the start () method of the session object is called, which connects to the server. (This works, by the way). The thread is then in a loop that calls the run () method in the I / O service object [io_service_.run ()] to fire events.

write() , , boost:: async_write , , ( handle_write).

-, , handle_write. , async_write() . . tcpdump.

, ? ? , I/O.

, io ( ):

    boost::asio::io_service io_service;
    boost::shared_ptr<Session> session_ptr;
    boost::thread io_thread;
    ....
    session_ptr.reset(
      new Session::Session(
                io_service,
                std::string("127.0.0.1"),
                std::string("17001")));

    // spawn new thread for the network I/O endpoint
    io_thread = boost::thread(
      boost::bind(
        &Session::start,
        session_ptr_.get()));

start() :

    void Session::start()
    {
      typedef boost::asio::ip::tcp tcp;

      tcp::resolver::query query(
          tcp::v4(),
          ip_address_,
          port_);  

      resolver_.async_resolve(
          query,
          boost::bind(
              &Session::handle_resolve,
              this,
              boost::asio::placeholders::error,
              boost::asio::placeholders::iterator));

      while(1){ // improve this later
        io_service_.run();
      }
    }

:

    void Session::handle_resolve(
        const boost::system::error_code & error,
        boost::asio::ip::tcp::resolver::iterator endpoint_itr)
    {
      if (!error)
      {
        boost::asio::ip::tcp::endpoint endpoint = *endpoint_itr;
        socket_.async_connect(
            endpoint,
            boost::bind(
              &Session::handle_connect,
              this,
              boost::asio::placeholders::error,
              ++endpoint_itr));
      }
      else
      {
        std::cerr << "Failed to resolve\n";
        std::cerr << "Error: " << error.message() << std::endl;
      }
    }

:

    void Session::handle_connect(
        const boost::system::error_code & error,
        boost::asio::ip::tcp::resolver::iterator endpoint_itr)
    {
      typedef boost::asio::ip::tcp tcp;

      if (!error)
      {
        std::cerr << "Connected to the server!\n";
      }
      else if (endpoint_itr != tcp::resolver::iterator())
      {
        socket_.close();
        socket_.async_connect(
            *endpoint_itr,
            boost::bind(
              &Session::handle_connect,
              this,
              boost::asio::placeholders::error,
              ++endpoint_itr));
      }
      else
      {
        std::cerr << "Failed to connect\n";
      }

    }

write(), .

    void Session::write(
        std::string const & msg)
    {
      std::cout << "Write: " << msg << std::endl;
      boost::asio::async_write(
          socket_,
          boost::asio::buffer(
              msg.c_str(),
              msg.length()),
          boost::bind(
              &Session::handle_write,
              this,
              boost::asio::placeholders::error));     
    }

, , :

    void Session::handle_write(
        const boost::system::error_code & error)
    {
      if (error)
      {
         std::cout << "Write complete with errors !!!\n";
      }
      else
      {
         std::cout << "Write complete with no errors\n";
      }        
    }
+3
2

, io , io_service:: ? , while, reset . io:: service:: reset, io_service.

, work io_service, io_service:: stop.

+3

boost::asio::io_service io_service;
boost::shared_ptr<Session> session_ptr;
boost::thread io_thread;
....
session_ptr.reset(
  new Session::Session(
            io_service,
            std::string("127.0.0.1"),
            std::string("17001")));

// spawn new thread for the network I/O endpoint
io_thread = boost::thread(
  boost::bind(
    &Session::start,
    session_ptr_.get()));

. io_service, , . io_service , Session const , , , .

samm@macmini ~> grep -C 2 noncopyable  /usr/include/boost/asio/io_service.hpp 
#include <boost/asio/detail/epoll_reactor_fwd.hpp>
#include <boost/asio/detail/kqueue_reactor_fwd.hpp>
#include <boost/asio/detail/noncopyable.hpp>
#include <boost/asio/detail/select_reactor_fwd.hpp>
#include <boost/asio/detail/service_registry_fwd.hpp>
--
 */
class io_service
  : private noncopyable
{
private:
--
/// Class used to uniquely identify a service.
class io_service::id
  : private noncopyable
{
public:
--
/// Base class for all io_service services.
class io_service::service
  : private noncopyable
{
public:

HTTP-, , io_service of main(). Ralf , io_service , , , , run()

while(1){ // improve this later
  io_service_.run();
}

, HTTP- . async , , , .

+2

Source: https://habr.com/ru/post/1794565/


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