using flash cs5 with a huge internal image library (more than 300 + small png files), I need more than 90 seconds for each compilation action ! since the code is pretty good, also my computer (quad-core processor, 4 gigabytes). I found that when exporting files to "stage 1" (bild 1 in my screenshot), the flash starts to curl, but I donβt know why ...
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how to speed up this process?
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my solution does not work:
*.as , ( , 10-15% , )...

package
{
import flash.display.*;
dynamic public class MY_BITMAP_NAME extends BitmapData
{
public function MY_BITMAP_NAME(width:int = 500, height:int = 135)
{
super(width, height);
return;
}
}
}
, : - (