The blog link provided by @Jesper provides two or three key nuggets of information, but I think it's worth bringing it to SO for posterity.
Custom cursor setup
In the code below you can use a custom image for your cursor
public struct IconInfo
{
public bool fIcon;
public int xHotspot;
public int yHotspot;
public IntPtr hbmMask;
public IntPtr hbmColor;
}
[DllImport("user32.dll")]
public static extern IntPtr CreateIconIndirect(ref IconInfo icon);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool GetIconInfo(IntPtr hIcon, ref IconInfo pIconInfo);
public static Cursor CreateCursor(Bitmap bmp, int xHotSpot, int yHotSpot)
{
IconInfo tmp = new IconInfo();
GetIconInfo(bmp.GetHicon(), ref tmp);
tmp.xHotspot = xHotSpot;
tmp.yHotspot = yHotSpot;
tmp.fIcon = false;
return new Cursor(CreateIconIndirect(ref tmp));
}
. , , GiveFeedback DragEnter, , , .
private void DragSource_GiveFeedback(object sender, GiveFeedbackEventArgs e)
{
e.UseDefaultCursors = 0;
}
private void DragDest_DragEnter(object sender, DragEventArgs e)
{
Cursor.Current = CreateCursor(bitmap, 0, 0);
}