I want to create a simple game like Space Invaders. I know that I can use the Android NDK, but I have to break the libraries that I use. I cannot use proprietary third-party libraries.
I will use OpenGL, but the OpenGL API seems different on Android. I have to use jpeg and png textures and write texts. Can I compile libjpeg, libpng and freetype for Android?
I cannot have a specific implementation of the game engine (C ++) and rendering procedures (C ++ and OpenGL), because this is the difficult part.
There are components that I configured to implement for each platform. There is no problem with the windows system and the user, because I will use a specific implementation for each system, this is just for me.
I use SDL and its extensions for audio on a PC, but it is easy to use. I can use certain audio libraries for Android.
thank
Can I compile libjpeg, libpng and freetype for Android?
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