It’s great to add virtual functions to templates - only functions themselves cannot be templates. A template class or structure can still have virtual functions. You need to use dynamic_cast magic.
class Element
{
struct ValueStorageBase
{
virtual ~ValueStorageBase() {}
};
template <typename Datatype>
struct ValueStorage: public ValueStorageBase
{
Datatype Value;
ValueStorage(Datatype InitialValue)
{
Value = InitialValue;
}
};
ValueStorageBase* StoredValue;
public:
template <typename Datatype>
Element(Datatype InitialValue)
{
StoredValue = new ValueStorage<Datatype>(InitialValue);
}
template <typename Datatype>
Datatype Get()
{
if(ValueStorage<DataType>* ptr = dynamic_cast<ValueStorage<DataType>*>(StoredValue)) {
return ptr->Value;
else
throw std::runtime_error("Incorrect type!");
}
};
Get, a Datatype*, NULL . StoredValue, .