What (non-mono) language / IDE should C # developer use for Mac OS X?

I have some small programs that my assistant needs to port to OS X. I used Mono to get a couple more things that worked on the Mac before, but although this made the port extremely simple, it just seemed a little cumbersome. For the applications that I create, I do not want to force the user to download and install the Mono environment, nor do I want to teach them how to open the terminal, go to the application directory and must use the command mono appname.exe.

I am absolutely a fan of Visual Studio and C #. Because of this, I would like my OS development experience to be as similar as possible to this. I do not mind learning a new language in order to code OS X, but I would like a visual designer for the GUI so that I can easily make the interface, and it would be nice if the language was at least somewhat similar to C #, although it's not that important as long as the IDE is decently useful. With Visual Studio, I learned a lot only from the completion of the code that it offers (who honestly wants to remember all the properties and the Classes method ...? :)).

What I'm looking for :

a) Good graphical interface designer that makes native-looking OS X GUIs
b) Back-end language that won't seem totally foreign to a C# developer
c) Something that runs natively on OS X without a framework needing to be installed
d) As many Visual Studio-like features as possible. (code completion, hints, etc)

, ? Cocoa, GTK, . Mac, . , , - , DataGridViews, ComboBoxes, TreeViews, TextBoxes, Buttons, Labels ..

?

.

-Sootah

+3
2

Xcode . Xcode , , . . , VS. , .

, , , , , Xcode Interface Builder. #, , , , , Objective-C. mac; Cocoa - .

+2

, Objective-C/XCode Mac OS X, #/Visual Studio. ( Windows Mobile iPhone), , , Mac - , .Net.

+1

Source: https://habr.com/ru/post/1792054/


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