How to draw a filled circle with kernel graphics and return it as a UIImage?
I want to do something like the following:
+ (UIImage*) circleImageWithRadius:(CGFloat)radius fillColor:(UIColor*)clr;
This should do you most of the way: http://www.codza.com/creating-and-drawing-on-a-new-uiimage
Also see CGContextFillEllipseInRect: http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Reference/CGContext/Reference/reference.html
CGContextFillEllipseInRect
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