I feel that this task should be performed quite often, but I cannot find widely known libraries or packages that can support this functionality. For example, it may be useful for the game "Conway of life of life."
MASON seems to be the answer:
http://www.cs.gmu.edu/~eclab/projects/mason/
for the curious
Have you seen the Processing? There are many implementations of cellular automata, including this rather detailed example:
http://processing.org/learning/topics/wolfram.html
? , 2d- :
Slick2DGolden T Game Engine (GTGE)LightWeight Java Game Library (LWJGL)
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