I am new to iphone development. Recently, I heard about the structure of the sparrow, which is used to create games for the iphone, but I could not get more knowledge about this structure. Is it the foundation for Apple? Do you provide some special features for developing the game on iphone?
This is an open source project, so it does not belong to Apple. I mainly use the OpenGL library and provide you with a very user-friendly abstraction. Thus, it does not provide any functions, but simplifies the development of simple games. Give it a try!
API Sparrow - , Adobe Flash. , - , . , .
Source: https://habr.com/ru/post/1788123/More articles:No TIME_WAIT connections, why? - linuxКонцептуальный вопрос (например, инструмент) LoadRunner - concurrencyA basic libusb example is required - linuxLINQ or statement - linqкак развернуть файлы wab в стеклянной рыбке - glassfish-3tk: how to call it just to display something and return to the main program? - pythonIs a circular link between business objects (in a hierarchy) shared? - c #Abstract types of parameters in implicit objects or values? - scalaSpring + Spring Security + Tile. How to set login form with tile page definition? - springQt с поддержкой OpenMP на MinGW: Undefined ссылка? - c++All Articles