I have the following method that gets the rgb value and classifies it using a smaller palette:
private static int roundToNearestColor( int rgb, int nrColors )
{
int red = ( rgb >> 16 ) & 0xFF;
int green = ( rgb >> 8 ) & 0xFF;
int blue = ( rgb & 0xFF );
red = red - ( red % nrColors );
green = green - ( green % nrColors );
blue = blue - ( blue % nrColors );
return 0xFF000000 | ( red << 16 ) | ( green << 8 ) | ( blue );
}
The code that annoys me is
red = red - ( red % nrColors );
green = green - ( green % nrColors );
blue = blue - ( blue % nrColors );
I am sure that there is an alternative bitwise version that will work faster, but since my bitwise arithmetic is a little rusty, I find it difficult to find such an expression. Any help or comments would be appreciated.
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