I have a large software project that uses aspects of OpenGL for visualization. I want to add a GUI and was thinking about using QT. Now, from what I understand, creating QT stuff can get ugly unless you use the qmake command ...
However, my project relies on GNU building tools (g ++, autoconf, automake, etc. etc.). Should I therefore restructure the entire build process to use qmake so that I can use several small aspects of QT? I am very reluctant to do this, given the size of the project.
As you might think, can I (somehow) use qmake for graphical components (i.e. qt-dependent stuff) and continue to use my standard GNU build process (make, g ++, etc.) for everything else?
Thanks Ben.
Ben j source
share