This is on iOS, an iPad device.
Here's what happens:
- I launch the application on the device or debug it and launch using Xcode.
- After 5 minutes, I get a warning about the memory level at level 1.
- After a minute, I get a warning about the memory level at level 2.
- After a minute,
Program received signal: "0".
I checked the leaks with Leaks in Instruments and found no leaks . However, according to Activity Monitor, my application initially uses 30 MB, and over time it becomes more than 100 MB (about 200 KB per second!). Thus, it is obvious that leaks do not detect memory leaks.
So my question is: if leaks cannot detect it, are there general tips for finding them, and is there a better way to find these leaks?
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