I want to write games that run on all major platforms.
I also want people to be able to play them by downloading the file and double-clicking on it. This means a single .exe / .app file.
I am happy to use OpenGL directly for graphics (I will mainly work in 2D). What I do not know how to do is show a window, handle mouse / keyboard input and play sounds in a cross-platform way.
Actually, I am not against what is the main language, although I would prefer to avoid C ++ and Java. C #, Ruby or Python is preferable in the following order :)
Please, yes, save me from having to write flash games!
source
share