I am trying to apply RotateTransformto an object Rectwith the following code.
Rect transformed = this.Rectangle;
transformed.Transform(this.rotateTransform.Value);
DrawingVisual visual = new DrawingVisual();
DrawingContext context = visual.RenderOpen();
context.DrawRectangle(null, new Pen(Brushes.Blue, 2), transformed);
context.Close();
canvas.Children.Add(visual);
but the rectangle does not rotate. However, when I click the transform on DrawingContext, as in the following code, the rectangle is converted correctly.
Rect transformed = this.Rectangle;
DrawingVisual visual = new DrawingVisual();
DrawingContext context = visual.RenderOpen();
context.PushTransform(this.rotateTransform);
context.DrawRectangle(null, new Pen(Brushes.Blue, 2), transformed);
context.Pop();
context.Close();
canvas.Children.Add(visual);
Is there a way to convert Rect, as in the first code snippet using a function Rect.Transform(Matrix)?
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