I am currently translating an algorithm in Python in C ++.
This line is EXCH_SYMBOL_SETS = [["i", "1", "l"], ["s", "5"], ["b", "8"], ["m", "n"]]
now
vector<vector<char>> exch_symbols;
vector<char> vector_1il;
vector_1il.push_back('1');
vector_1il.push_back('i');
vector_1il.push_back('l');
vector<char> vector_5s;
vector_5s.push_back('5');
vector_5s.push_back('s');
vector<char> vector_8b;
vector_8b.push_back('8');
vector_8b.push_back('b');
vector<char> vector_mn;
vector_mn.push_back('m');
vector_mn.push_back('n');
exch_symbols.push_back(vector_1il);
exch_symbols.push_back(vector_5s);
exch_symbols.push_back(vector_8b);
exch_symbols.push_back(vector_mn);
I don't like having an intermediate named variable for every internal variable in a two-dimensional vector. I am not very familiar with multidimensional data structures in C ++. Is there a better way?
What happens after that:
multimap<char, char> exch_symbol_map;
void insert_all_exch_pairs(const vector<vector<char>>& exch_symbols) {
for (vector<vector<char>>::const_iterator symsets_it = exch_symbols.begin();
symsets_it != exch_symbols.end(); ++symsets_it) {
for (vector<char>::const_iterator sym1_it = symsets_it->begin();
sym1_it != symsets_it->end(); ++sym1_it) {
for (vector<char>::const_iterator sym2_it = symsets_it->begin();
sym2_it != symsets_it->end(); ++sym2_it) {
if (sym1_it != sym2_it) {
exch_symbol_map.insert(pair<char, char>(*sym1_it, *sym2_it));
}
}
}
}
}
So, this algorithm should somehow work with the view here. The goal is that EXCH_SYMBOL_SETSyou can easily change later to include new groups charor add new letters to existing groups. Thank!
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