I recently tried to rely on OpenGL. Trying to understand the API, I use MinGW with OpenGW. Now I have learned (or received a recommendation) that I will no longer use glBeginit glEnd, and since they are outdated, they should start with OpenGL 3.1. Since I did not know that the version used makes such a difference, I did not pay much attention to which version I actually installed on my computer. And, as far as I can see, there is no glVersionsimilar call that I could use to determine this version.
Since I use MinGW, I went to my corresponding include folder and found in c:\MinGW\include\GL\gl.h:
[more lines]
#define GL_VERSION_1_1 1
#if !defined(__WIN32__)
#define GL_VERSION_1_2 1
#define GL_VERSION_1_3 1
#define GL_ARB_imaging 1
#endif
[more lines]
#define GL_VERSION 0x1F02
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