InitializeQTML is a function in QTML.h. I am writing a wrapper and I would like to use the name InitializeQTML for the wrapper function:
#include <QTML.h>
public class QuickTime
{
public:
static void InitializeQTML(InitializationFlags flag) {
InitializeQTML((long)flag));
};
};
How can I reference the original InitializeQTML function inside a wrapper function and avoid name collisions without renaming the shell?
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