I am writing a game that is slightly dependent on the soundtrack, so I want to read the mp3 file and use its data (for example, music speed, rhythm, etc.). Is there any class (preferably) that I could use, or an article that will cover everything regarding reading mp3 (from checking if this is really mp3 for actual decoding)? Well, if I need to do different calculations to find the rhythm and stuff, I just want to decode the file, since I don’t know the algorithm (and I don’t know whether it is difficult or not).
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