I am trying to bring out 3D clouds in real time (307,200 points) using XNA and Kinect; However, these were the eras since the last time I used XNA and 4.0 changed a few things.
Can someone point me in the right direction? I modified the demo version of Primitives3D, but I really hoped there was a library or something that could help me NOT spend too much time on this, as this is just a proof of concept.
Thank!
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