I need to be able to load RGB pixel values with a specific resolution in Java. This resolution is small (~ 300x300).
I am currently downloading them as follows:
File file = new File("...path...");
BufferedImage imsrc = ImageIO.read(file);
int width = imsrc.getWidth();
int height = imsrc.getHeight();
int[] data = new int[width * height];
imsrc.getRGB(0,0, width, height, data, 0, width);
and then he will cut it.
Sam asked for the size reduction code, so here it is:
public static int[] downSize(int[] pixels, int width, int newWidth, int newHeight) {
int height = pixels.length / width;
if (newWidth == width && height == newHeight) return pixels;
int[] resized = new int[newWidth * newHeight];
float x_ratio = (float) width / newWidth;
float y_ratio = (float) height / newHeight;
float xhr = x_ratio / 2;
float yhr = y_ratio / 2;
int i, j, k, l, m;
for (int x = 0; x < newWidth; x ++)
for (int y = 0; y < newHeight; y ++) {
i = (int) (x * x_ratio);
j = (int) (y * y_ratio);
k = (int) (x * x_ratio + xhr);
l = (int) (y * y_ratio + yhr);
for (int p = 0; p < 3; p ++) {
m = 0xFF << (p * 8);
resized[x + y * newWidth] |= (
(pixels[i + j * width] & m) +
(pixels[k + j * width] & m) +
(pixels[i + l * width] & m) +
(pixels[k + l * width] & m) >> 2) & m;
}
}
return resized;
}
I recently realized that I can reduce the size with ImageMagick 'convert', and then load the smaller version this way. This saves an additional 33%.
I was wondering if there is any better way.
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