I have a great idea for a 3D game, but I don't want to start from scratch with OpenGL. I also do not want to reinvent the wheel. I found OGRE, and it seemed to be perfect for my needs, except that it lacked physics and sound. I donβt need crazy graphics, shaders or high polygons, but the world will be very big, so it needs a good scene or LOD control. I also probably want to attract falsified characters, so I need support for skeletal biped animation. Any suggestions would be greatly appreciated.
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