Board game language (flash or HTML5 / JS)

I am developing a multiplayer board game on the net and wondering what will be the best language for the user interface? His board game is similar to Go, but much easier.

I have two flash options or a lot of HTML5 advertised with JS. I need to learn, although I have basic knowledge of JS.

The problem with the flash is that I have to pay for the server component, but developing a user interface can be simpler and have a richer look. There is no cost with HTML5 + JS, but the development of the user interface that I feel will be awkward and not smooth. This I am not sure. Can any of the experienced developers advise there? Are there any special problems worth worrying about?

EDIT: Thanks for the comments. I will go with HTML5 / JS.

As for the server side, I have not yet decided what to use, but I want to look in node.js. Maybe I need to publish it on programers.stackoverflow.com about how it handles loading and concurrent users.

Thank,

Pav

+3
6

HTML JS, , GO, http://govsgo.com/.

JavaScript, , Ruby on rails, Railscasts # 237 (http://railscasts.com/episodes/243-beanstalkd-and-stalker) Ruby.

JavaScript, , (http://bonsaiden.github.com/NodeGame-Shooter/), "" , .

+11

HTML5/JS . - .

, HTML5/JS , .:)


http://html5readiness.com/

+3

iPhone? , Flash , iPhone.

+2

: HTML5/JS.

? :

  • . , ( iPhone, iPad Android).
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  • , HTML5, Flash. , HTML5 .
  • Grooveshark, HTML5 Flash? .
  • HTML5/JS .
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+2

- - . html5/js, , , . Red5 ( ) SmartFox, , 100 . SmartFox , . .

+1

Flash , Java OO ( ). JS/HTML/CSS. , .

- , Flash Interactive Server, . . , , JS , . , CometD, . , Flash JS.

+1

Source: https://habr.com/ru/post/1779032/


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